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Inferno Fire Blast - DTP1-EN015 - Rare - Duel Terminal

Inferno Fire Blast - DTP1-EN015 - Rare - Duel Terminal

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Near Mint, Buy qty 6
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Extra Info

Card Rules: Rulings powered by The Netrep API. No copies of 'Red-Eyes B. Dragon' can attack if you activate 'Inferno Fire Blast'. If 'Red-Eyes B. Dragon' attacked, you cannot activate 'Inferno Fire Blast' during Main Phase 2, but if 'Red-Eyes B. Dragon' did not attack, you can activate 'Inferno Fire Blast' during Main Phase 2. As long as a 'Red-Eyes B. Dragon' is on the field when you activate 'Inferno Fire Blast', 'Inferno Fire Blast' still resolves normally even if 'Red-Eyes B. Dragon' is no longer on the field when 'Inferno Fire Blast' resolves. If you control 'Red-Eyes B. Dragon' and activate 'Inferno Fire Blast' to inflict damage, and then after that resolves you activate 'Non-Spellcasting Area', 'Red-Eyes B. Dragon' still cannot attack because 'Non-Spellcasting Area' will not negate the condition. If 'Imperial Order' is chained to 'Inferno Fire Blast', the effect of 'Inferno Fire Blast' is negated but 'Red-Eyes B. Dragon' cannot attack. However, if 'Magic Jammer' negates the activation of 'Inferno Fire Blast', your 'Red-Eyes B. Dragon' can attack. If you activate 'Inferno Fire Blast' while 'Non-Spellcasting Area' is active, the effect of 'Inferno Fire Blast' disappears. If you only have 1 'Red-Eyes B. Dragon' on the field, you can activate multiple copies of 'Inferno Fire Blast' designating that same 'Red-Eyes B. Dragon'.
Passcode: 52684508
Set: Duel Terminal
ATK/DEF:
Card Number: DTP1-EN015
Monster Type:
Rarity: Rare
Attribute: Spell
Card Text: Select 1 face-up 'Red-Eyes B. Dragon' on your side of the field to activate this card. Inflict damage to your opponent equal to the original ATK of the selected 'Red-Eyes B. Dragon'. 'Red-Eyes B. Dragon' cannot attack during this turn.
Level:
Card Type: Normal Spell
Name: Inferno Fire Blast
Edition: Duel Terminal
Pendulum Scale:

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